Identification
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Definition
This industry comprises establishments primarily engaged in manufacturing complete dolls, doll parts, doll clothes, action figures, toys, games (including electronic, such as gaming consoles and devices and handheld video games), hobby kits, and children's vehicles (except metal bicycles and tricycles).
Class Relationships
Sub Class Of
Is Defined By
https://www.naics.com/six-digit-naics/?code=339930
See Also
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Parent Class Of 0
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Class Hierarchy Visualization
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Additional Information
Metadata
Comment
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Description
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Notes
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Editorial Information
History Note
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Editorial Note
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Deprecated
No
Source and Origin
No source or origin information available